PHYSICS ENGINE V2.4

Crystal
Clear Logic.

The ultimate physics playground for engineers. Simulate rigid bodies, springs, and electrostatics with laboratory precision. Now available for Windows.

Engine Capabilities

Our web demo showcases the core mechanics available in the full engine. Explore rigid body dynamics with zero latency.

Precision Physics

Advanced collision detection and response. Configure global gravity presets (Earth, Moon, Jupiter) or define custom environments.

Gravity.set(0, -9.81, 0);

Mechanics & Springs

Connect rigid bodies with damped springs. Analyze kinetic and potential energy transfer in real-time with built-in graphing tools.

Spring.connect(objA, objB, k=50);

Material Database

Assign physical properties from our database. Steel, Wood, Rubber, Ice, and custom materials with specific friction and density.

Mat.assign(obj, 'Steel');
COMING SOON

Native Performance

We're building a powerful desktop application for heavy engineering workloads. Multi-threaded CPU solving, GPU acceleration, and offline mode — all coming to Windows.

  • Handle 10,000+ Rigid Bodies
  • Export Data to CSV/Excel
  • 4K Rendering Export
  • GPU Accelerated Physics
Q1 2025
IN DEVELOPMENT
Windows 10/11 x64

Build on our Core

Integrate the ASIMULATE physics kernel into your own projects. Full documentation and TypeScript SDK available.

View on GitHub Read the Docs